Crew
Recruit survivors from the wasteland and turn them into a real squad. Train their strengths, heal injuries, manage their gear, and build a crew that can handle missions, fabrication, and the dangers beyond your walls.
The outpost is open
Recruit riders, send crews into the ruins, haul back parts, and transform the wasteland.
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What you do
Adventures in a broken world. You run a small crew from a rough shelter, choosing who works, who trains, who explores. Every choice shapes your outpost.
Recruit survivors from the wasteland and turn them into a real squad. Train their strengths, heal injuries, manage their gear, and build a crew that can handle missions, fabrication, and the dangers beyond your walls.
Send your crew into nearby ruins and hostile zones to scavenge supplies, recover Geo-Data, and uncover what's left of the world. Every expedition is a risk-reward push where rival crews, low energy, and bad timing can turn a good run into a hard fight.
Put your squad to work bringing home scrap, items, and the materials your settlement needs to grow. Craft through blueprints, purchase and run fabricators, and push your economy from survival-by-scraps toward a steadier, more automated rebuild.
Fortify your residence and expand what your people can actually do. Upgrade capacity, unlock new missions and constructions, deepen the local economy, and turn one fragile refuge into the foundation of a growing human frontier.
Your crew matters
The game is about keeping the squad moving. A good day is simple: someone comes home, something gets fixed, and the next run looks less desperate.
Ready to play
No trailer to watch, no lore homework. The game starts at the outpost.
Gamma Riders is in beta. Things will change while the game is being built.
Community & Terms
Short version: the beta changes, feedback helps, and bad conduct gets you removed.
/bug in-game when something breaks. It captures game state.By playing you agree to these terms.